Apply a VFace Displacement in Zbrush

VFace Docs  » Apply a VFace Displacement

 Zbrush can import 32bit images, but can not import 32bit image with negative values.

In order to apply a VFace Displacement onto your VFace geo or your own after wrapping, you'll have to do a quick pre-process work to offset the mid value from 0 to 0.5.

Choose your preferred method: