- Open Photoshop and open the XYZ_dispCalibrated_mid0_raw.1001.exr file - OpenEXR Read Options : As alpha Channel - Copy paste the Red Channel onto the Green and Blue channel, and remove the Alpha channel - Image mode > Grayscale - Create a levels layer and set the output levels to 127 | 255 - Layer > Flatten image - Image > image rotation > flip canvas vertical - Save As > TIF (EXR isn't on the export list unfortunately!)
Your image is now ready to be imported into Zbrush!
- Open Zbrush and import the head geo - Click on "new Txtr" on the Texture Map tab - Import the TIF image you just exported from Photoshop on the Displacement Map Tab - Play with the slider Intensity - Smooth your Model (Ctrl + D) as many times as you want - You can now click on Apply DispMap!
Ultimately, you can also create a layer to store the data onto a new layer you can tweak later on. Your VFace Displacement is now applied!