Wrap SideFX Houdini
VFace Docs » 2.1 Wrap SideFX Houdini |
Version used | Houdini 18.5 |
Documentation | Houdini 18.5 |
Community | Forums SideFX |
👍️ Pros |
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1. At the OBJ level, create a File node, then enter it and Import your target mesh.
2. Import your source mesh, then use a transform to match the same coordinates with the target mesh
3. As our source mesh has eye sockets, you have to put a Delete node. Click on the center of the sockets only one face, then click shift + G to grow the selection up to the edge of the eyelids.
4. Use the node TopoTransfer and plug your meshes in it, the reference mesh first, then your base mesh
5. in the viewport, press enter, then place points on the surface of your base mesh in the different strategic spots (mouth, ears, eyelids, nose...)
6. Use CTRL + G to switch into the reference mesh and match the different points into its surface
7. Once you're happy with the result, you can press Enter, then solve.
8. Check your wrapped model to see whether all the points have been pinned on the model correctly (In particular on the ears and mouth).
9. If you want to export your model, create a ROP_geometry node and select an output directory and a file name.
Here you're done with a brand new model!
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