Discover - UHD Displacement
For years, the biggest and industry-leading VFX companies and thousands of artists have been using our maps to create next-gen characters and creatures.
The Ultra-HD Displacements have been the first skin textures to be shared worldwide on Texturing.XYZ.
This library has contributed a lot to facilitate Character and Texture artists' workflows, and the texturing community impresses us everytime with new ways of using the resources provided here.
Here are the community most astonishing works, using these maps.
Providing all the detail to reach amazing levels of realism in no time, these textures have been captured in high-resolution (up to 35K), for both Body and Face parts!
Get astonishing results in no time! / Art courtesy of Ralf Klostermann |
What to expect in each pack:
There are two types of packages:
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How to use UHD Displacements:
- 1- Merge UHD Maps:
It's simple, and provides far more flexibility to your workflows!
Here are two techniques on Photoshop and Nuke, to get your RGB map in less than a minute!
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- 2- Project UHD Maps:
However, we'll cover here how to project them on Mari, to get the best results on your biggest projects!
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